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Extract unity .asset
Extract unity .asset





extract unity .asset

Save the scenes and projects, and MANUALLY fix any misreferenced ambiguities. This will fix most of the asset references.ģ1.

extract unity .asset

back in the command prompt type DISUNITY FIXREFS project_path+assets+scenes+mainData.unityģ0. if disunity extracted *.asset files, copy them to your ProjectSettings folder, and overwrite if prompted.Ģ9. move these files into your assets/scripts folder (if you haven't made a folder yet. open up the DLLs in NET reflector, and export the source files.Ģ7. save the list somwhere rememberable (in the same folder would be great).Ģ3. from a new menu called "Custom" select create list.Ģ2. copy the contents of the Editor folder from the Unity Editor Utils in that folder. do NOT save the scenes, and do NOT open the scenes.ġ9. copy these newly named unity files into your project in the folder called scenes, and then wait for unity to refresh.ġ7. unity filetype (eg: mainData.unity level2.unity)ġ6. rename mainData and all levels to have the. add a folder called scenes, and save the projectġ5. NOTE: do NOT close this command prompt window. This will extract all asset from with the storedassets' file(s), and also store them in the newly created folder. This will extract all DLLs and storedassets, and place them in a folder of the same nameġ3. copy the unit圓d file into that folder too.ġ2. create a folder called disunity and place the program contents there.ġ0. the unit圓d file will be downloaded to your default download folder.ĩ. delete the "view-source:" from the beginning of the url.Ĩ. If the chrome's url ends in "/", just add the copied filename to the endĦ. If the chrome's url ends in *******.html, swap it next, in the url bar of chrome, append the url with this (ctrl-v) highlight this filename and copy it (ctrl-c)ĥ. look in the source for the name of the unit圓d file to load (eg: somegame.unit圓d)Ĥ.

extract unity .asset

right-click just outside the webplayer's window and select view source (or use Customise->More Tools->View Source, if the webplayer defaults to use chrome's fullscreen).ģ. open up the webplayer in google chrome (the webplayer/game does not need to be running).Ģ. NET reflector (found on many torrent sites)ġ.







Extract unity .asset